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 Showing results for Nintendo did not make Pokemon Go, but the company is benefiting from the mobile games
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Nintendo shares jump as Pokemon GO dominates US App store but ...
5 days ago - Nintendo leaps 25% on Pokemon Go but the hurdle to killer profits is high ... hopes that the new Pokémon Go app would give the company's mobile gaming ... While the game appeared tohave hit a mainly positive note among users, ... "Hence, we do not think success of Pokémon Gorelates directly to the ...


Nintendo stock a sell despite huge success of Pokémon Go ...
www.marketwatch.com › Industries › Internet/Online Services
MarketWatch
14 hours ago - Nintendo may receive “little direct profit” from Pokémon Go, thus making the stock a sell, says CCLA. ... DeNA to bring its games to smartphones, but the Pokémon Go title is not a part of that deal. ... That upside would be in addition to any benefit the company gets from selling more traditional games and ...
Actually, Pokémon Go isn't really a Nintendo game • Eurogamer.net
www.eurogamer.net › Opinion › Pokémon Go
Eurogamer
19 hours ago - The first question: if Nintendo didn't make it, who did? ... So why isn't it Pokémon Company shares that are ballooning in ... When is a Nintendo game not a Nintendo game? ... Butthose investors will really be looking at Pokémon Go as an ... Nintendo's own mobile games probably won't enjoy this level of ...
Pokemon Go Has Added $7.5 Billion to Nintendo's Market Value ...
5 days ago - Shares in Nintendo soared again on Monday, bringing market-value gains to $7.5 billion in just 2 days on the runaway success of Pokemon GO. ... Tech mobile games ... Nintendo owns a third of Pokemon Company and both have ... be something to get excited about – but at the moment, this alone is not ...
Bank analyst research: 'Pokémon Go' impact on Nintendo stock ...
2 days ago - 'Pokémon Go' is not enough to stop banks from telling investors to ... Nintendo stock: It isnot the company that will be making heaps off the ... video games and holds some licensing rights to "Pokémon Go," but as ... mobile monetisation, we think that the economic benefit to Nintendo from the title is unclear.
'Pokémon GO' Is Not Worth $7 Billion To Nintendo - Forbes
4 days ago - Selling Nintendo's intellectual property to smartphone users may be worth ... in Nintendo's stock, adding more than $7 billion to the company's market capitalization. ... money is notuncommon, but barely any mobile game makers have ... Pokémon Go and its successors will have a shelf life — the game's ...
How Nintendo Will Benefit From Pokemon Go | Investopedia
4 days ago - Pokemon Go may have a bigger impact on mobile games. ... Inc.'s (FB) platform, but the company has struggled to make money on mobile. ... (KING) have not had much luck replicating their successes on the mobile platform.
Pokémon Go powers Nintendo into Japan's top 20 companies - FT.com
www.ft.com › Companies › Technology
Financial Times
17 hours ago - Pokémon Go, the smartphone game that has caused grown men to stumble ...Nintendo into the ranks of the top 20 largest companies in Japan. ... did before the UK and Germany launches, suggesting it may not happen until next week. ... behind Pokémon as “tailor-made for mobilemonetisation” but, like ...
Pokémon Go's success adds $7.5 billion to Nintendo's market value ...
5 days ago - After an increase of 9.3 percent with the game's launch last week, the ... for Nintendo, butit's worth remembering that the game is not solely made and ... According to one equity analyst,Pokémon Go will need to create ... More Nintendo mobile titles are slated for release later this year,but the company first ...

Pokémon (ポケモン Pokemon?/ˈpkˌmɒn-k-/ poh-kay-monpoh-ki-mon)[1][2] is a media franchise managed by The Pokémon Company, a Japanese consortium between NintendoGame Freak and Creatures.[3] The franchise was created by Satoshi Tajiri in 1995,[4] and is centered on fictional creatures called "Pokémon", which humans, known as Pokémon Trainers, catch and train to battle each other for sport.

The franchise began as a pair of video games for the original Game Boy, developed by Game Freak and published by Nintendo. The franchise now spans video games, trading card games, animated television shows and movies, comic books, and toys. Pokémon is the second-most successful and lucrative video game-based media franchise in the world, behind only Nintendo's Mario franchise.[5]

Cumulative sales of the video games (including home console games, such as Hey You, Pikachu! for the Nintendo 64) have reached more than 200 million copies.[6] In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement. Pokémon USA Inc. (now The Pokémon Company International), a subsidiary of Japan's Pokémon Co., now oversees all Pokémon licensing outside of Asia.[7] As of May 2016, the Pokémon media franchise has grossed revenues of ¥4.8 trillion worldwide[8] (equivalent to 46.2 billion USD).

The franchise celebrated its tenth anniversary in 2006.[9] The twentieth anniversary was celebrated with a commercial at the 2016 Super Bowl[10] using the theme: "I can do that". 2016 marks the 20th anniversary of the release of the original games, with the company celebrating by airing an ad during Super Bowl 50, and issuing re-releases of Pokémon Red,Blue, and Yellow.[11][12] The mobile augmented reality game Pokémon Go was released in July 2016.[13] The next generation games Pokémon Sun and Moon are expected to be released in November 2016.[14]

 
 






Pokémon (ポケモン Pokemon?/ˈpkˌmɒn-k-/ poh-kay-monpoh-ki-mon)[1][2] is a media franchise managed by The Pokémon Company, a Japanese consortium between NintendoGame Freak and Creatures.[3] The franchise was created by Satoshi Tajiri in 1995,[4] and is centered on fictional creatures called "Pokémon", which humans, known as Pokémon Trainers, catch and train to battle each other for sport.

The franchise began as a pair of video games for the original Game Boy, developed by Game Freak and published by Nintendo. The franchise now spans video games, trading card games, animated television shows and movies, comic books, and toys. Pokémon is the second-most successful and lucrative video game-based media franchise in the world, behind only Nintendo's Mario franchise.[5]

Cumulative sales of the video games (including home console games, such as Hey You, Pikachu! for the Nintendo 64) have reached more than 200 million copies.[6] In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement. Pokémon USA Inc. (now The Pokémon Company International), a subsidiary of Japan's Pokémon Co., now oversees all Pokémon licensing outside of Asia.[7] As of May 2016, the Pokémon media franchise has grossed revenues of ¥4.8 trillion worldwide[8] (equivalent to 46.2 billion USD).

The franchise celebrated its tenth anniversary in 2006.[9] The twentieth anniversary was celebrated with a commercial at the 2016 Super Bowl[10] using the theme: "I can do that". 2016 marks the 20th anniversary of the release of the original games, with the company celebrating by airing an ad during Super Bowl 50, and issuing re-releases of Pokémon Red,Blue, and Yellow.[11][12] The mobile augmented reality game Pokémon Go was released in July 2016.[13] The next generation games Pokémon Sun and Moon are expected to be released in November 2016.[14]